Subdual mode
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Subdual damage will be altered.
The AC penalty when you get Winded will be significantly increased which will make it much easier to subdue someone up to Concussion rapidly.
The time you stay down and are slowed down will likely be longer too.
If you want your victim to stay down for some time, you have to take the time to bring them to concussion.
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If you want your victim to stay down for some time, you have to take the time to bring them to concussion.
Quoting this since there is some confusion about this it seems.
If you want someone to stay down you can do so with the subdual options at your disposal. The time a concussed character is forced to stay is quite significant.
If you just wind them then after they get their "breath back" they can indeed get up, use potions, etc.