Navigation

    City of Arabel

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search

    Changing character apperance

    Scripting
    3
    6
    2426
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D
      damnit_I_said_I_quit last edited by

      Okay is there any way to make a PC change into one of my Custom monsters I've created?

      I'm working on a Dragon Lance campain for my friends and I would like to add another race option.

      it would be done via conversation, and it would change them into a custom NPC.

      Is this even possible?

      If not is there a way to change the color(s) of an existing creature through conversaion scripts? Or we talking Hak packs?

      Help.

      1 Reply Last reply Reply Quote
      • Snowstorm
        Snowstorm last edited by

        You can always use a polymorph effects, but that might cause some problems with spellcasting and equiping weapons.

        White teddy bear

        1 Reply Last reply Reply Quote
        • A
          Anonymous last edited by

          Or the SetCharacterAppearanceType function.

          1 Reply Last reply Reply Quote
          • D
            damnit_I_said_I_quit last edited by

            Can you add to that list? I'm using the scrpit generator but it only has a few. I have custom made "humans" I wish to use, with skins already attached.

            or better yet a way to change the color of the 1/2 dragon that Bioware put in, think I answered my own questions.

            1 Reply Last reply Reply Quote
            • A
              Anonymous last edited by

              SetCharacterAppearance doesn't work with custom human appearances; only the appearances you find stock in-game, and it doesn't affect any skins. If you want to change the color of an already existing creature, you need to find the texture and change it, then roll it into a hak.

              1 Reply Last reply Reply Quote
              • D
                damnit_I_said_I_quit last edited by

                Thanks guys

                1 Reply Last reply Reply Quote
                • 1 / 1
                • First post
                  Last post