How to get things done for Krull
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Following the tips given in the topic below.
How should i proceed to achieving Krull´s objectives?
I´m playing simple with him. His main goals are to improve his battle prowess (mainly himself physically) and to defeat tough guys, monsters and stuff. Short history, to become a battle legend. I mean, the tough savage who goes and beat a bear with his own hands. A guy that using only a loin cloth and a big axe defeats a dragon and so on. However, he is not the tough guy yet and so the problem begin.
What do you guys think about the ideia? Should i just give up? Should I try to perform a ritual? Should i do some quests and try to find the secret of ogre´s strengh tatoo? Or something else?
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You should find the biggest baddest ass creature, and go on a quest to become strong enough to challange it to one on one combat. And win. Like a dragon for example.
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or a ghost who keeps returning and complaining about not being defeated properly…
If I understood things correctly, this was a hint.
If I was terribly wrong, you can still flash out a good story from this.
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This sounds like my barbarian concept! Everyone's got to start somewhere, just make it his purpose to hunt down bigger and badder monsters and slay them to prove his strength. It might be an overgrown rat one day, an orc veteran the next and walking around with mountain bear hides the next until other characters catch on and hook you into their plots with promise of glorious battle.
So my advice is: don't make his purpose to "get strong". Make it his purpose to prove his strength - whether by slaying monsters or perhaps his courage as well! There's always something bigger in CoA and you can make as much or as little of killing it as you want.
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@--lizard-man--:
This sounds like my barbarian concept! Everyone's got to start somewhere, just make it his purpose to hunt down bigger and badder monsters and slay them to prove his strength. It might be an overgrown rat one day, an orc veteran the next and walking around with mountain bear hides the next until other characters catch on and hook you into their plots with promise of glorious battle.
Well that is already howo he thinks. Prove his strengh to the world. His battle prowess, his badassing-posture. I like the trophy ideia too. Every badass monster i defeat i will try to ask a DM to get me some tophy to show.
You should find the biggest baddest ass creature, and go on a quest to become strong enough to challange it to one on one combat. And win. Like a dragon for example.
I could go there with a party and then tell I´m going to defeat the monster alone. Yes, that could be a good ideia. I could use that.
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We won't make trophies unless the monster you kill was SUPREMELY impressive and something we watched most likely.
But screenshot those victories.
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Hmmmmmm….. I will get those screens =D
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Most monsters drop some trophy item anyways. You can get Grodd heads etc. and witnesses are as good as trophies themselves, if not better, for actually impressive battles.
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Killing monsters and counting how many, is boring. Creating adventure by such battles and hunts, and involving folks in doing so, that creates fun and interest. You're far more likely to attract DM interest and worthwhile trophies if you create adventure in your conquest of the greatest beasts than just demonstrate your mechanical skills by killing a monster of power.
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That's exactly what i'm getting at. Sometimes it's easier to make a big deal out of something simple rather than giving yourself a convoluted agenda. Being a glory hunter goes hand in hand with exploring dangerous places and joining daring raids.
My point being is that it doesn't matter if your character is not actually the strongest of the bunch. If he can say "I've gone into the depths of the underdark and killed a beholder with my bare hands, raided a dragon's lair for gold with my trusty warband and charged a demon two storeys high" then you're good. Make it qualitative and not quantitative and it's a lot of fun finding ways to do something as simple as kill monsters and steal treasure, and it does not require high levels or crazy loot to get build a barbaric title Conan would be jealous of.