Improve Adamantium Armor
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So... Adamantium. In realms-canon it's a rare and valuable material. In server mechanics it's pretty rare as well - rarer than mithral. It's also... Not really worth the effort of acquiring.
I think it's worth improving that. Simplest way to do that (without using AC bonuses) is to increase the damage immunity to 10% on the armor, bringing it into "worth consideration" range while staying within the server's power-level. If necessary, you could increase the recipe difficulty in line with that.
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Syrus and I had been talking about this this morning, and in the past I've tried to get more adamantium to make a suit of armor out of it. I gave up after 3 and a half weeks and getting my official clergy equipment-- the rarity of the material (every nugget I got was from treasure chests) and the worthiness of it wasn't even a consideration after 2 weeks.
I understand not wanting to make +1 armor craftable, but if you were willing to take into account the rarity of the material, give it +1 AC, give it a nice little 10-15% DI vs all physical damage types and push the crafting skill up to 12 or even 14, I think it'd balance out nicely.
It'd /feel/ and /be/ an item of prestige to both the maker and wearer.