Potion imbuing message mixup
-
Spell Name: Barkskin
Imbuing Type: Potion Brewing
Store Name:
NPC Name: Dryad
NPC Location: Redwood Grove
Server Version: Current as of today
Screen Shot:
Time: https://www.timeanddate.com/Issue Description: I had .imbuesetlimit 2 set when I cast Barkskin on the Empty Potion Bottle. The image is what happened.
-
UPDATE: This seems to be happening on a random basis.
IIt may not always show it is making 1 item, but the number present may not actually reflect how many are made. I have NEVER Seen it claim to be making more than it does. When it is confused it always under guesses.
Until fixed hopefully everyone pays close attention to the .imbuesetlimt they enter as the IMBUING SYSTEM may provide the wrong information. -
Next time it is recreated please provide the following information:
- Exact UTC timestamp it happened on
- List of Actions you did(Manually set limit to another value, etc)
-
Just now.
I set .imbuesetlimt 3
then this happened:
I had enough gold, I had more than enough empty brewing bottles. Not sure why it did this. -
Deployed a Hotfix for testing(Not merged yet with any Module version).
Please confirm if the issue is resolved or if you see any other issues with the bottle number. Will merge this fix with a module version, barring any negative feedback, in couple of days. -