4th Ed and V5
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Well.. In that case we can assume that FR game designers took deities' names from elsewhere too and no one gets to take offense. Like Tyr was also a name of some evil guy from DC universe. Win win. :)
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Yet -all- are derived from said link. And therefore –- I WIN!
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@An:
Yet -all- are derived from said link. And therefore –- I WIN!
coughs Nothing is "derived" at Wikipedia, it is only referenced there.. and therefore you LOSE!
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This is really unfortunate. Everyone seems intent on sticking to this outdated 3rd Ed setting. :(
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v5's awesomeness will make up for it. Besides CoA isn't very canon as it is now
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@An:
Yet -all- are derived from said link. And therefore –- I WIN!
coughs Nothing is "derived" at Wikipedia, it is only referenced there.. and therefore you LOSE!
But all Moloch's have origins within that specific piece of history.
And if we go by references, then if we did have a 'Jesus of Sembia' then fuck it. We can use it as a reference to 'Jesus Jones' the 80's / 90's alternative band.
:mrgreen:
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Get on topic please and stop insulting the way I feel about something with snide internet trolling.
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4th Edition started with the Spellplague due to Mystra being murdered. This does not happen until 1385, the current server year is 1381 as per This Post. I haven't seen any official statement of what time V5 will start, but we have a 4 year window of possible times that v5 could be set in and still be waiting on the Spellplague (AKA 4th Edtion). Trying to tie the two together is a bit of wild speculation at this point.
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4th Edition started with the Spellplague due to Mystra being murdered. This does not happen until 1385, the current server year is 1381 as per This Post. I haven't seen any official statement of what time V5 will start, but we have a 4 year window of possible times that v5 could be set in and still be waiting on the Spellplague (AKA 4th Edtion). Trying to tie the two together is a bit of wild speculation at this point.
We move forward 50 years.
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I will admit when I am wrong, I stand corrected. Thanks for the clarification Moloch, must have missed it somewhere.
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Yeah, as I was saying in the OP. We move forward 50 years, and theres alot of stuff from 4th Ed we could easily incorporate into the new version of Arabel. I am personally in full support of the deity changes as well as the political ramifications of the Shade/Netheril empire conquering Sembia.
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I think that frankensteining 3ed, 4ed and homebrew lore together will be very confusing for everyone. It will also mean that DMs will have to process and agree on EVERY bit of lore, if it's still like in 3ed, 4ed or something entirely different. Better to stick with one edition for the sake of consistency.
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I think that frankensteining 3ed, 4ed and homebrew lore together will be very confusing for everyone. It will also mean that DMs will have to process and agree on EVERY bit of lore, if it's still like in 3ed, 4ed or something entirely different. Better to stick with one edition for the sake of consistency.
You can remedy that nightmare if you just say "Everything stays like before, except" and then list all the changes to the setting. Whatever you add from 4E will then be nicely listed alongside whatever weird plots you make up yourself. No confusion except the lovable chaos that already reigns.
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Sign me up for the hater gallery. 4th Edition FR is crap, in my not-so-humble-opinion. Let's go back to before the Time of Troubles instead! :D
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didnt read the whole thread but even wizards is scrapping 4th ed so its like it never happened giving the dms free reign
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Doesn't matter. I never said to turn Arabel into 4th Ed. I said if we wanted to take some lore changes from it or products relating to it, such as the existence of Zehir.
I just think moving into V5 with the same shitty Pantheon, in the same boring Forgotten Realms of 3rd Ed is a wasted opportunity to improve the setting in which our server is based. We are advancing 50 years so there must be some changes to realms, what can they be? This can affect the background and goals of characters in V5. Just a collective, organised lore on the Realms in relation to our setting is what I'm asking for. Hell, we're even open to custom changes! It's our world afterall!
And please, please, stop the useless fucking comments about how bad it all is with little to no argument that is productive to the discussion at hand..
Think about it this way. CoA has always bended canon up till the 'Pheonix Legion' came around and since then, its been mostly a miss-match of things that at times, can be changed at a whim, it seems. For instance, when I apped for my Champion of Corellon I specifically put in that he was apart of the army of Seiveril Miritar. ("In 1374 DR, the army of Seiveril Miritar, leading a return to Faerûn, recaptured Myth Drannor and since then the city has begun to be restored to its former glory.") It was approved. Now, at this point, Arabel was in.. 1376 or something, but I continually found references to Myth Drannor as a lost ruin with no mention of Miritars incursion and the 'Return' and other little things that, in a way, can effect the immersion of ones character.
My point is the Realms in CoA is full of inconsistancies and archaisms in lore that can sometimes conflict with ones character(s) or even DM plots. Now, we know that using the sourcebooks as a reference point is bad for CoA, because you never know whats actually true in terms of CoA and whats not. And yes, lore can and should be found IG BUT sometimes people like to base their characters and their goals and their purpose around things that are canon or canon events that make them much more than "traveler from such and such to Arabel for this and that". And these things can also be used by DMs to great effect, IE: Run an event involving smuggling Sembian refugees from Shadovar controlled-Saerloon, one of the refugees being an important noble privvy to the Queen/Kings of Arabels true bloodline and illegitmacy to rule or something, hell, what about the other way around and sneaking into said Shadovar controlled-Saerloon to assasinate said noble for the Queen/King?
There is benefits of a complete, consistant setting that can be customised by us with some 3rd Ed and 4th Ed or some custom Gods or whatever and thrown up on our Wiki and used as a reference for all players, so everyone is on the same page.
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At last BG is back in action
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As long as the socio-political changes are kept to a minimum, or of minimum importance, I'm fine with learning a new pantheon. I just don't want it to be necessary to do a huge amount of research in order to convincingly play a character who is native to the setting. I'm both busy and lazy.
As for the pantheon, the only thing that bothers me is the absence of Tyr. Torm is too stuffy, while Tyr was a bit rock-n-roll. Tyr was a vengeful punisher of wrongs, swaggering through the cosmos with style. He was Judge Dread in god form. Torm is Dudley Do-right. Meanwhile, Hoar is Batman, which is of course extremely cool, but his current relationships with Bane and Beshaba make him not really very appropriate for good-aligned characters.
I don't suppose in our world we could have Tyr still be around to be the god of vengeance for paladins and other goodly folk? As a patron of paladins, Torm is dull. Tyr makes a much more interesting one.
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No point to start edition wars and argue which has better pantheons, etc. It is a matter of personal taste after all.
That said, i don't see a reason to fix what's not broken. 3e lore, including pantheon, works great on Arabel and if changed, would bring a lot of confusion with questionable at best benefits. -
No point to start edition wars and argue which has better pantheons, etc. It is a matter of personal taste after all.
That said, i don't see a reason to fix what's not broken. 3e lore, including pantheon, works great on Arabel and if changed, would bring a lot of confusion with questionable at best benefits.Except this statement ignores a simple fact:
We have not stuck to 3e lore, not even on pantheons.
Changing it has not caused a great deal of confusion, it has had good benefits for telling stories.