End quest reward chests are set to 75% spawn rate



  • Area name: 4-6 quests in general
    Issue Location:
    Quest Name:
    Store Name:
    NPC Name:
    NPC Location:
    Server Version: 6931
    Screen Shot:
    Time: https://www.timeanddate.com/

    Issue Description: Not too sure if this is a bug, but don't know where else to really put it. Currently the reward chest waypoints are only set with a 75% spawn rate instead of always having at least 1 chest spawn with rewards.



  • Noticed this with Sewer Goblins yesterday. In addition, the end rock pile in some 4-6 quests is sometimes locked.



  • @Latok said in End quest reward chests are set to 75% spawn rate:

    Noticed this with Sewer Goblins yesterday. In addition, the end rock pile in some 4-6 quests is sometimes locked.

    And when they're locked, not even knock works to unlock them. So there is a chance even if you get a loot spawn, you don't get loot.


  • Admin [DM]

    v6940: If they only had 1 treasure spawn point, it's at 100%. If there is more than 1, then one of them is 100% the other is something else. Quests adjusted:

    • Slum Lord
    • Wolf Infested Farmlands
    • Shamrock Garden
    • Historic Farmlands
    • Haunted Mansion
    • Old Tomb
    • Sticky Situation
    • Brewery
    • Heroic Plumbers
    • Lord Darendaal's Wedding Ring
    • Necro Goblins
    • Wyrm Cave

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