Dispell Invis Through Conversation
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Pretty much as the subject says, as its come up a few times since I started here, figured I'd throw this together.
/*Written by Deloril - 14/02/2011 *Conversation script that clears all invisibility effects except, *and all creature and item granted abilities that use the Invisibility *or Improved Invisibilty spell effects to run. *NOTE: If used by the caster of invisibility Sphere, all becme visible, not *just the caster. If someone inside the Sphere uses it, only they become visible. *Also clears Concealment bonus from Improved Invisibility*/ #include "x0_i0_spells" void main() { //Declare major variables object oPC = GetPCSpeaker(); if (GetHasSpellEffect(SPELL_IMPROVED_INVISIBILITY, oPC) == TRUE) { RemoveAnySpellEffects(SPELL_IMPROVED_INVISIBILITY, oPC); } else if (GetHasSpellEffect(SPELL_INVISIBILITY, oPC) == TRUE) { RemoveAnySpellEffects(SPELL_INVISIBILITY, oPC); } else if (GetHasSpellEffect(SPELLABILITY_AS_INVISIBILITY, oPC) == TRUE) { RemoveAnySpellEffects(SPELLABILITY_AS_INVISIBILITY, oPC); } else if (GetHasSpellEffect(SPELLABILITY_AS_IMPROVED_INVISIBLITY , oPC) == TRUE) { RemoveAnySpellEffects(SPELLABILITY_AS_IMPROVED_INVISIBLITY , oPC); } else if (GetHasSpellEffect(SPELL_INVISIBILITY_SPHERE, oPC) == TRUE) { RemoveAnySpellEffects(SPELL_INVISIBILITY_SPHERE, oPC); } }