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    CoA Advertisement Flyer: Take Two

    General Discussion
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    • A
      Axiom last edited by

      All,
      Below is my second cut of the CoA Advertisement Flyer. Take a look at it and again advise of any suggestions. I am going to take a final look at this tomorrow and ideally have a last version by the end of the weekend. Huge thanks to Matriarch for the graphics.

      • Axiom

      City of Arabel: A Neverwinter Nights Persistent World

      Wanted, Role-Players! The City of Arabel (CoA) server would like to invite you to partake in a role-playing experience like few others. CoA is a free and persistent (always up) server that utilizes the Neverwinter Nights I game engine to tell a detailed, continually evolving, and in depth story arc. Set in the Forgotten Realms Campaign and using the Dungeons and Dragons ruleset; CoA is centered on the city of Arabel and the surrounding lands. Below is a explanation of everything you need to know to get started and some in-depth details on the CoA server itself. Come Join the Fun!

      I. How to Get Started:
      1. Copy of Neverwinter Nights I (Windows)

      • http://www.gog.com/gamecard/neverwinter ... d_edition# (9.99 USD)

      2. Download the CoA HAKs

      • -> HAKs -> City of Arabel Launcher

      3. Take a Look at the CoA New Player Handbook

      • -> New Players Handbook

      4. Dive In Game and Join the Fun!

      II. City of Arabel Details:
      Server:

      • Free Persistent World (Always Up) Roleplaying
      • Players are Always In Character
      • DMs Provide the Framework and the Sandbox of the Setting
      • Players create Individual Plots for their Characters
      • Player Plots Interact with Server Story Arcs to Drive the Overall Plot Arc
      • Player Plots + DM Provided Server Story Arcs = The Awesome!

      Why You Should Join:

      • Dungeons and Dragons Role-Playing Online!
      • We Love New Players!
      • Characters Are Able to Drive the Overall Plot Arc
      • Interesting and Evolving Story Arcs Provided by DMs
      1 Reply Last reply Reply Quote
      • AronFF
        AronFF last edited by

        Much better!

        If some poor English shows up in this post: and you're an English teacher, language-patriot or simply kind; please correct me. Thanks.

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        • G
          games last edited by

          Note: "Persistent" does not mean always up, except when discussing dogs and infants.

          perhaps "free, persistant world, pro-hosted (always up)" would be a better way to put it.

          perhaps mention the faction/group tie-ins by replacing thethe line:
          "Players create Individual Plots for their Characters"

          with
          "Players create Individual Plots for their Characters and player factions"

          1 Reply Last reply Reply Quote
          • A
            Axiom last edited by

            Thanks guys, that is exactly the type of stuff I am looking for!

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