Concept needed.
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[ahem]
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Extremists are always fun to play (good or evil) because you can't not get noticed by people.
Be extreme and rock the boat.
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Extremists are always fun to play (good or evil) because you can't not get noticed by people.
Be extreme and rock the boat.
I love this man and his opinion.
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Extremists are always fun to play (good or evil) because you can't not get noticed by people.
Be extreme and rock the boat.
And don't be a gentle extremist, I've tried, it sucks. Be a militant, asskicking, badass of alignement extremes and shake things up.
CG gangbangers, ambushing zhents and Malarites all the like for fun!
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I have to agree with Pandemonium.. there is a surplus of Loot skimming, dirty dealing, backstabbing, power mad people.. because lets face it… its easiest to play someone who is only out for themselves.
Argenta is played as a pure Good character, anyone can attest to that.. and i suffer thru the piles of users and abusers for it.'
I will continue to carry the torch, tho, until a few more show up that dont want to take the easy route, and actually play a good character, not just pick good as an alignment.. and do as they please anyways.
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You play a "Good" character? I thought you played a "Nice" character. Hmm, need to watch what you do a bit more.
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I have problems being extreme. It's hard to build things up. It ends up a bit flash in the pan for me.
If your not in a faction it might be easier though. In a faction, you have to watch out, or bosses get annoyed, or you ruin the factions political standing, or get it utterly destroyed.
Non faction characters would be fine doing this though.
I guess pandemoniums thing about just being totally committed would work fine. It depends how you take totally committed though. Totally committed to the point of commiting murder? of an enemy? of someone in your faction who is causing trouble? mass genocide for the 'greater good?'
The other thing is, the factions -seem- designed to conflict. Making a mass alliance would be damned hard without screwing several other factions to force it into play.