V5 NPCs?
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Its not just a reward for the players of the characters either.
It serves as a constant reminder of the past for other players.
Every time I want to sell something I go see Temon. My own personal reminder of the many characters I had that interacted with him while he was still a PC merchant.
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I can see why some people are against it. I agree that NPCs that once were PCs don't add much except for a reason to brag for their players. Novo, Temon, other NPCs that were mentioned here.. I have never met them while they were PCs and now as NPCs they are shallow, bland and forgettable like most other NPC vendors/questgivers.
On the other hand, i can see why some people like this idea. Some of us treat online gaming quite seriously and invest a lot of time and thought in it. If they want a small reward in acknowledgement of all the energy they've spent here - why not? It doesn't hurt anyone. -
They might be shallow when they stand in the guildhall… but wait until a DM gets there to posses them!
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I personally get a warm and fuzzy feeling when I see NPCs around that my characters knew when they were still PCs. Over the years we have likely gone through thousands of characters but only a dozen or so made it to NPCs in the game. They are extremely rich in flavor and once a DM possesses them, you notice. All the PC NPCs that I have seen made 100% sense since they earned what they received and since it was a fitting "end" to their PC career. Given that v5 is 50? years in the future though, most PC humans may have passed away which somewhat limits options to -very- old humans, dwarves, elves. etc.
Heh, wouldnt it be lovely to have some elven PCs become NPCs and then regularly plant flowers in a Malarite graveyard and topple over their tomb stones as revenge for what they did to their kind dozens of years ago in the Hullack? Instead of having to clean a certain pool of bones and blood, it could now be cleaning the Malarite graveyard of flowers, art and poetry ;-)