I agree! I've always loved low level settings the best.
Latest posts made by Amystika
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RE: Server Population
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Server Population
nwn is indeed an old game at this point, but in all reality, you want good Dungeons and Dragons and adventure online, this is where to come.
I think as it is an old game, people are looking for stuff to keep it interesting.
Therefore, in reality you take a good look
there is significantly more players online when a DM is online even more when there are 2 DM's get the picture..
People want that hope that something beyond scripted quests and grinding will happen to their character..
You see an increase in DM's, events, overlooking faction plots and what not..
I guarantee you, you'll see people coming from less DM servers and playing here and it refilling.
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Question: Altering Armor Appearance
How do you do this here? and can you add a robe to armor? Cause personally i love that little hangin sash thing you can add with a robe. I've seen characters with it, but I dont know how to add it!
If you cant.. you should be able to!
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RE: Reagent Spells
well if its so simple than maybe it would be fun. It would give wizards something further to do.
A Day out gathering regeants for spells..maybe even give people another something to market.
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RE: Reagent Spells
One thing that I always thought about was the number of wizards you usually see. Magic is way beyond the simplicity of what see by clicking a button or a few magic words. Even a level 1 spell is a complete full page of words triggered by 1 or a few action words. However wizards grow in numbers like its rabbits.
Like when I see a thread complaining about wizards and only casting a few spells on an adventure, on a true RP sense, I think that should be more than adequate, unless you've travelled with the most powerful wizards ever. It should be more along t he lines of "We are lucky to have such an intelligent creature that is capable of wielding magic with us" Whether he slings 1 spell or 20.
But to the main topic, I would like to see reagents involved to even be able to cast spells period, for a wizard that is. Maybe something simple, but still nonetheless required. Especially for once you do get into more powerful spells such as a fireball, maybe you should have to have some sort of regeant to be able to sling a fireball such as an alchemists fire. But thats just an example. A skeletons knuckle to be able to summon an undead. Just along the lines of realism and actual DnD where a wizard needed his spell component pouch to cast spells that required components. I forget what it was but one spell even requires bat shit to cast.
I believe it would also really help to make a wizard more of a thoughtful choice than. "Ooooh eventually i can cast powerful spells and do pretty magic" To the ever faithful "I must think about the choices of my spells. My Components may require me to think otherwise about my choices"
I dunno just a thought.