Really enjoyed this character.
Latest posts made by DahVypur
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RE: Feedback on Lack of DM Factions/Introduction of Patrons
1. DM factions seemed like a great way to get people motivated to do things. Having a boss breathing down your neck to make sure things get done is pretty ideal. I don't feel restricted for the lack of them though.
2. I like the patronage system. Though it's a little ambiguous at times I don't necessarily believe that's a bad thing. I think whether the benefits are clear of having a patron or not really depends upon the patron. Some might have less obvious benefits, but I think it's reasonably obvious that having an npc group invested in what your doing has its perks. Might be a good idea to outline some examples of what a patron can do for a character/group.
3. It feels a lot easier to drag people into situations now than ever before. The only way to avoid sinking into the muck is perpetually hiding in the citadel and even then your boots will get messy eventually. I think you guys have done a great job in this regard. I think the only thing that I would change is adding more rewards for people to leave the safety zone. For example maybe collectors who pay much more than NPC's in the citadel for certain items. They could be scattered all over with each having a specialization. This would pull more people out of their safety zone and get them out into the wilderness at least now and then.
4. I find getting involved in things is fairly straight forward. Even from the perspective of an outlaw there is always a way for us to get in on things. I don't think you can do much to improve on this as it feels a lot more like it's in the players hands to get themselves involved.