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    Decent Weaponry.

    General Discussion
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    • Lamancha
      Lamancha last edited by

      In response to a few people muttering about the lack of the Old Crafting system and the ability now to obtain decent weapons, I thought I'd pose the question in open forum. In the current environment, how do you go about locating a weapon of significance? I've seen them around, and I have also had problems obtaining them for some characters. Other character's I've had have had little problem getting nice gear.

      @Question:

      What do you class as a decent weapon?

      @Question:

      How do you go about obtaining the weapon of your choice?

      This is not supposed to be a debate about the old crafting system, but a debate about how to obtain the things we want with the current system.

      Lamancha

      • Daniel Wintersun PD Scout
      • Ignatius Blake - Mage Guild
      • Sir Jason Ogrebane - Redhart
      • Marin Lightsord - Five Star
      • Radwa al Maloof - Thond
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      • S
        suzicoa last edited by

        A decent weapon:
        +1 Enchanced

        A awesome weapon:
        +1 Enhanced, +d4 dam

        As far as how - I don't expect to find even a "decent" one easily, or in a short time. They're rare, and I think thats fine.

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        • T
          TheJaggedSoul last edited by

          You don't need good weapons, you just need to plead and cry and beg for your party's wizard to enchant your weapon! :D

          Character:

          John De'Notrevá: "Through honor, loyalty. Through loyalty, unity. Through unity, strength!"

          A wise man once said: "Less OOC QQ, More IC Pew Pew"

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          • A
            Alice shadowhand last edited by

            There is a few "holes" in the shopping market at the moment for decent weapons in all the types.

            I consider decent something that fundamentally can damage creatures with DR, mostly undead and outsiders, however I feel dome character might prize other traits, like notable energy damage or poison.

            However I hated the old system were you just went to a player crafter in the city and got it done for gold. On the other side I love exploring!

            So perhaps in a similar way to the exploration exp markers you could have the once in character lifetime "Enchantment marker" with some kind of obvious flavour text and graphic.

            Also to avoid the super weapon effect, make it only effect unenchanted weapons and having one stops the other enchantment markers functioning for you.

            For a taste of what I think would be cool…

            Purity

            Flavour text: This pool seems to glow with a inner light as if it’s the water of the heavens themselves, you feel that if you placed a blade in it. That blade would itself turn heavenly.

            Effect: +2 AB vs undead and outsiders + 1 divine damage vs evil

            Flames of Kossuth

            Flavour text: The alter before you bares the holy symbol of Kossuth and the following inscription "Let he who hearts burn with the passion of flame place there blade and know that shall always have the Firelords fury in there hands

            Effect: D6 fire damage

            It also make it more interesting if you need some kind of sacrifice item that’s tricky to get hold of, if only to stop people getting huge parties together and everyone grabbing a enchantment in one trip, it should feel a suitably epic moment when you acquire such a item, but it should also be a event that any character who’s 6+ can actually do if they put there mind to it and do more than questing.

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            • C
              ChoiceOfDamnations last edited by

              Or find consumables IG to make your weapons more awesome.

              +1 weapons or equivalents can also be found in shops and quests.

              I'd say they aren't that rare and are actually very much available.

              Since the old crafting system was removed, I'd dare say that the variety of weapons used has increased which is in my opinion, awesome.

              You'll often see characters switching between several weapons based on the situation instead of have one "Weapon X" +1 that does everything since its +1.

              So basically to answer both your questions:

              A decent weapon would be something special. If not +1 then something with increased criticals, elemental dmg, keen, etc.

              I generally try to pick a weapon type to fit the background but then I go with what I find IG. I don't go out looking for a weapon of my choice.

              Current Character:
              Last Character(s): Alexander Abendroth, Simon T. Walsh, Victor the Butcher, Talek Ashalloud

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              • lillesmurfen
                lillesmurfen last edited by

                @wabishi:

                Snowball fight! Goooooooooo!

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                • Whitelight Fever
                  Whitelight Fever last edited by

                  Check out this awesome thread /topic/2936

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                  • A
                    Almadyr last edited by

                    You ask the Dms.

                    If Chuck Norris had performed in 300, the film would be called 1.

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