Mammon last edited by
in the TT you can't speak to the innkeeper because he's behind the bar and you have to walk all the way around to talk to him. it's small, but kind of annoying…
i was wondering if it'd be possible to lower the bar, or make it environmental and use a walkmesh cutter to prevent walking through it, or do something else in order to make it to where the innkeeper can be talked to over the bar...
(most of my experience with building is in nwn2 so if this isn't possible sorry)
If you just walk to the edge of the bar and stop and then talk to him, you can avoid that. NWN has lousy pathfinding and no meshes.