Guild and Governance Contracts of Free Arabel
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Contract for the Administration of the Old Quarter.
The Old Quarter is considered to be the Southeast District of the city,
commonly referred to as the Slums.The Prophet Fharz will take the position of Administrator of the Old
Quarter. His duties will include:Tax collection appropriate to the wealth of the district.
- The taxes will be divided between the city and their use by the
administrator to the betterment of the district and the care of its
inhabitants.
Policing the Old Quarter with a group of Peace Officials.
appointed at his disctretion, in accordance with the Laws and Ordinances
of the City-State of Free ArabelProviding Care, insomuch as it is feasible, for the homeless,
infirm, and otherwise disadvantaged inhabitants of the Old Quarter.Moderating the influx of kobolds and lizardfolk refugees from
Fangvale and organizing living space for them. He will additionally be
responsible for the integration of these races with the city's pre-existing
populace. - The taxes will be divided between the city and their use by the
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Contract with the Sheriffs of the City-State of Free Arabel
The Sheriffs of Free Arabel are a peace-keeping force operating above
and beyond the role of guards and soldiers. They are to be an elite force
chosen to protect the values and safety of Arabel, holding up her laws
and keeping her free.The Arabel Sheriffs are considered Peace Officials with the
rights and priveledges of City Officials as dictated by the Laws and
Ordinances of Arabel.In times of war or strife, the Sheriff will additionally operate
as a specialized unit of Queen Lhal's Army in protection of Free Arabel
and her citizenry.The Sheriffs will have the power, right, and duty to arrest
any individual for breaking or acting against the Laws and Ordinances of
Arabel. No one is completely exempt of the laws, and all should be
equally applied with only officially noted exceptions.**Exception: Abridged from Mage Guild Charter
In cases of petty to serious crimes, the sheriffs retain their right to arrest
Full members of the Mage Guild, and their Wyvern Bodyguards provided
they have a signed document of approval by a Herald, Everwatch Knight,
or the Queen. If the crime is of capital severity, only an Everwatch Knight
or Herald can serve as the arresting officer and they may only be
arrested if the evidence sufficiently and legally confirms the act of
wrongdoing in the eyes of the Queen's Court. The accused will be held
within the cells in the Mage's Guild until their trial hearing.However, in that case of an ongoing situation involving Armed Assault,
Magical Assault, Torture, Abduction, Defiling the Dead, Murder, Attempted
Murder, or Arson, written authorization is not required due to the need to
protect the citizenry at risk. In this instance, both Lhals Court, and the
Mage Guild are to be immediately notified of the arrest, and the detained
member of the guild is to be transferred to the Mage Guilds holding cells
at the first opportunity.Exception:
The Queen may not be arrested.The Sheriffs will have arrest powers in every district of
Arabel and in the immediate outskirts of the city.The Sheriffs must report any arrests made in the Old Quarter
to the Prophet Fharz. They must report any arrests in the South District
to the Scholars of Candlekeep, if it may be applicable to their studies.
They must report any arrests of City Officials, Foreign Diplomats, or
Nobles directly to the Arabel Court and await instructions of the Court
before continuing the legal processes. They must report any arrests
made in the Gilded District and any arrests for magical crimes to The
Mage's Guild immediately and hand the accused over to the Mage's Guild
within 24 hours for trial and sentencing as laid out in the Mage Guild
charter.All arrests made by Fivestar Guards are to be given into the
custody of the Sheriffs within 24 hours. The Sheriffs have the right to
claim the arrest of individual who has been stopped in a criminal activity
by a non-City or Peace Official.The Sheriffs may conduct all trials and sentences at their
discretion for Petty, Minor, or Serious Crimes, provided that they are
concluded within three days of arrest.The Sheriffs will bring individuals accused of Capital Crimes
before the Arabel Court for trial and sentencing. If this cannot occur
within 3 days, the trial and sentencing fall to the juristiction of the Sheriffs
though the punishment cannot be execution. In such a case, the accused
may request to wait as long as is necessary to have a trial by the Arabel
Court instead of the Sheriffs if he or she choses to do so before trial
by the Sheriffs.Members of the Sheriffs may only be arrested by other
Sheriffs, Everwatch Knights, or Heralds except in the case of ongoing
crimes of Armed Assault, Magical Assault, Torture, Abduction, Defiling the
Dead, Murder, Attempted Murder, or Arson due to the need to protect the
citizenry at risk. In any case, the arrest must be reported immediately to
the Arabel Court and to the Sheriffs.**
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Mage Guild Charter
Outline of Authority and Powers
1. Guild Master Isoldore Maleen of the Mage's Guild will be appointed High
Advisor to the Queen with full administrative duties and powers within the
City of Free Arabel. In addition to the governing of the Gilded District, the
Mages Guild will be involved in the administrative organization of other
governing bodies within the city.2. The Mage Guild will have authority over magical crimes(Including but
not limited to infernalism, and necromantic crimes), being granted the
right to hold Trials and sentences for crimes exclusively involving magic.
An Arabel Court official is to be present to oversee the sentencing in
cases of capital offences.The Mage Guild will also have authority of all
crimes committed within the Gilded District, (With the notable exception
of Lhals Palace, and the Red Hart fortress) being granted the right to
arrest, hold trials, and sentence for crimes up to serious nature. Crimes
of capital severity, that are not magical in nature, will be trialled and
sentenced by Lhal's court.3. Within the Gilded District and in respect to all magical crimes, the
Stark Wyverns will have all the rights of Peace Officials. Their authority is
subject to the authorities of the Mage Guild.4. All full members of the Mage Guild, and their Stark Wyvern
bodyguards will be considered City Officials.5. The Mage Guild retains the right to reconstruct destroyed, and/or
derelict buildings as they see fit. Also, the Mage Guild retains the right to
adapt existing abandoned buildings for use as they see fit6. The Militia and Sheriffs retain the right to make arrests of criminals in
the gilded district under the following sets of circumstances.*In-cases of
members of the mage guild, special procedure is to be followed as
discussed below.- The crime was committed outside the gilded district.
- No Stark Wyverns are available to make the arrest, though in such
circumstances both the Tower, and Lhals court are to be notified within
twenty four hours, and the criminal transferred to the holding cells of the
Mage Guild at their insistence.
7. Full members of the Mage Guild, and their Wyvern Bodyguards enjoy
certain exceptions under the Law. These are detailed below in full.- In the event of corruption, or criminal activity, on the part of a Stark
Wyvern or full Guild Member, the following procedure is to be followed:
In cases of petty to serious crimes, the sheriffs retain their right to arrest
the member provided they have a signed document of approval by a
Herald, Everwatch Knight, or the Queen. If, however, the crime is of
capital severity, only an Everwatch Knight or Herald can serve as the
arresting officer for a full member of the Guild or Stark Wyvern, and they
may only be arrested if the evidence gathered by other agencies (e.g.
the Sheriffs) sufficiently and legally confirms the act of wrongdoing in the
eyes of the Queen's Court. In such a case the criminal will be held within
the cells in the Mage's Guild until their trial hearing, as oppose to within
the Sheriff's Tower.
The sole exceptions to this is:. An ongoing situation involving Armed
Assault, Magical Assault, Torture, Abduction, Defiling the Dead, Murder,
Attempted Murder, or Arson is taking place, and because of the urgent
nature of the crime it is not possible to get the needed written
authorization without putting the citizenry at risk.In such a a case both Lhals Court, and the Mage Guild are to immediately
notified of the arrest, and the detained member of the guild is to be
transferred to the Mage Guilds holding cells at the first opportunity.Laws:
Defiling the Dead: Manipulating the dead in any form, be it
necromantic perversion, or other misuse or mistreatment is a Serious
Crime. This also covers the summoning of undead beings. The creation of
undead is a Capital Crime (see above).Members of the mage's guild of at least Full Member status will be
allowed to apply to the Guild council for permits exempting them from
this law. Records will be provided for book keeping purposes to the
sheriffs department, and Lhals Court.Infernalism: Summoning and/or making pacts with abbysal
or infernal beings is a Serious Crime. In cases where the above is
committed in connection with another crime of serious severity or higher,
or harm and/or risk to the Free people of Arabel can be demonstrated,
the charge is elevated to that of capital severity. Exceptional
circumstances may applyMembers of the mage's guild of at least Full Member status will be
allowed to apply to the Guild council for permits exempting them from
this law. Records will be provided for book keeping purposes to the
sheriffs department, and Lhals Court.8. Full members shall be allowed to walk freely with their familiars no
matter their nature.Mage Guild Obligations
- The Mage's Guild to be exempt from any and all taxes towards the
city-state of Free Arabel in return for maintaining security and prosperity
within the Gilded District, except in times of war and crisis, to be
determined in special consultation with the Mage's Guild Council. A
percentage of what can be spared from revenues from the Gilded District
after consideration of expenditures to be given to the Free-state of
Arabel. - Any usable masonry from the demolition and re-building of the Gilded
District is to be re-located to the Slums, at no cost, for use in the
reconstruction of the district. - The undertaking of any magical studies the city-state of Free Arabel
requires will be given utmost priority by the Mages Guild - The use of one of the towers spell breaker golems to protect the queen,
and members of the court from malign magical influence or attacks.
Signatures
Mage Guild Representatives (Guild Master Maleen)
-Guild Master MaleenLhals Court Representative (Queen Myrmeen Lhal)
-Myrmeen Lhal