This is not a general event. It's for those who ICly did the tasks required.
Latest posts made by Relonor
-
RE: Dreaming event
-
Dreaming event
A DM said he might be able to run this sunday, I'd like times. The concerned people may postulate their availability below.
How about this?
http://www.timeanddate.com/worldclock/f ... 6T20&p1=70 -
RE: Elf Vs Malar Ritual event (OOC time discussion)
I am available anytime from 7am - 1am GMT +5:30; I'm on vacation right now and should be able to make it anytime.
Thomas, post up your free slots here.
Malarites, discuss amongst yourselves to see when the 4 of us can be on at the same time.
The rest are secondary, if they can make it, great, if not, then that's the breaks. I will have more ceremonies coming up for others to take part in, but without the core, this event will not happen at all. Apologies to anyone left out, but I don't think it's possible to accomodate 20+ players who wanted to show up.
It was to go down today, but no one showed up and those on, had to leave due to late hours.
-
RE: Spoilers and Secrets Petition
While I support the general idea of this petition, let's all agree not to bring specific instances in this. We all know what constitutes a 'secret' and what the DMs don't really care about keeping 'secret', so let's just use our common sense.
Targeting HellzYeah in this fashion when clearly his book was DM approved, given that it hasn't been taken down, is just silly. DMs have made the decision to let it stand, and that's that.
-
RE: Spoilers and Secrets Petition
It's really something only players can police. There's just no way for a DM to police this unless we shut down IRC and start deleting posts, which I'm sure no one really wants.
Since alterations were brought up; I personally don't have a problem with alterations in the library; When I first built them, they were essentially segregated into "common" and "special" ones. NPCs have personally given out "common" ones to PCs for free in the past. If the players want all alterations a secret so they can discover it, then they'd have to ensure that it happened themselves.
I'd also point out that they are essentially "secret" only the first time, anyway. Finding a reagent / spell combo is extremely difficult already; But to be fair on my part, I thought PCs would adopt divide and conquer, not try to get them all solo.
-
RE: Law + Punishment + Trials + enforcing = Making it work
I'm afraid that doesn't fit the setting. Cormyr is not Cormanthor, there are judicial systems in place. It can't be as "adhoc" as that.
Giving more powers to the playerbase is fine, but that's just too OOC for the setting.
The major power of the nobility comes from the fact that they have more leeway -under- the law, not that they make it. Well, they do, but only in the council of nobles with the king.
-
RE: Law + Punishment + Trials + enforcing = Making it work
It's the exact same problem as having a WW. A position like that has to go to responsible people. Our playerbase is mostly so, I do not contest that or imply all our players misuse their powers. But you've no idea how much trouble a few rogue attitudes can cause.
That's the principal problem. I don't even mean now, I mean since CoA started.
We did something of the sort with the Arbiters, but I suppose it can be revisited on a trial basis to see how it goes. But that's something the staff will need to take a call on. Restructuring NPCs and removing ones that impede the system is not really that hard.
-
RE: Law + Punishment + Trials + enforcing = Making it work
Wouldn't be opposed to more than 1 WW at a time, but it is -the- hardest thing on the server to earn, and it should be. These guys essentially run the country, after all. A player who makes it there usually is afforded the kind of trust you're talking about. I'm not sure that having even a single WW around all the time is even possible, and I don't think anyone wants the standard for WW acceptance to go down.
The nasty guys in the EO, by the way, were called the Inquisition.