I haven't noticed any toxicity, the server seems very welcoming of late, but I do see Discord being just like IRC; a place where people go to not-play, and just talk shit about people doing things in-game, with bad information and jaded self-inflated opinions.
Latest posts made by golw
-
RE: The Toxicity of Double Standards - And the Importance of Equality
-
RE: The Toxicity of Double Standards - And the Importance of Equality
I have two positions on this that are on either end of the spectrum.
1 - Nobles using an acronym like CUNT regularly is pretty droll and doesn't seem very noble-like to me. Tongue in cheek isn't a bad thing, but I'd rather see that sort of thing from the smarmy rogue who mocks the king than what I believe is just a player giving off-camera nods to other players. Similarly, DM's making items like "THIS HELMET IS A PIECE OF SHIT" or whatever, is also stupid and boring. Having shit golems makes me roll my eyes. Fun is fun, I know but this stuff is pretty mood killing.
2 - Everyone should grow up. No one here is a child, and those that are children have exposure to a hell of a lot more vile language and dialogue than the adults in the room. Stop being a prissy ass and stop dictating appropriate language. As the original post points out, DM's violate the rule all of the time, arguably more than anyone. Honestly, after the surging popularity of A Song of Ice and Fire I have trouble believing anyone thinks Fuck, Shit, Ass, Balls, or any foul language isn't immersive. Just try to be clever. I'd rather read "fuck" than "feck", which is lazy and glaring to me.
-
RE: Attack on Tilverton OOC planning
I'll be in the middle of my Call of Cthulhu game. Can't do it unless its earlier or later.
-
RE: Attack on Tilverton OOC planning
Falwyn is new and not terribly involved, but could be.
If it isn't on a weekend I won't be there in unfortunately.
-
RE: Out of Game / Leaving Thread
If you turned it off quickly enough you may no have friend anything. DO NOT TURN IT BACK ON. Give it a full day or two to dry. The rice tip is actually very good. Buy a giant ziplock and put the latop inside with the rice. Leave for a while.
I'd open it up and double check things too before turning it back on.
Keep it unplugged and rip out the battery.
-
RE: Quest Redesign
@crystalrl said in Quest Redesign:
Withering Heights (Stormhorns orcs/bandits/cyricists) is long overdue for an overhaul. It's a wide level range quest, and with our new minimum of 6, can probably be better designed. A lot of the map, people never go to. It probably needs at least one pit stop, if not two, or it needs to be made shorter.
Agreed on redesign, not sure about the proposal though. Withering heights stands out to me because back when it was new, people weren't autopiloting through it. People DID explore the whole thing, and the quest was very long and arduous. I would suggest redesigning the overall map (better map design, less clunky climbs, more diversity in accessing certain areas, like lore, acrobatics, trap doors, rapids), and randomize where the (correct) entrance to the quest finale appears.
For instance, don't just make it the temple entrance that can never be anything else. Make it a placeable trap door or something that appears in one of 6 places, each of which is guarded by themes foes (orcs, bandits, ogres, dread wolf pack, zhentarim outpost), and you can still do the rest of the quest mostly the same.
-
RE: Starting Level 6th
As long as the starting store is fairly robust, I think it's a good idea. Toss in a few magical items (nothing you'd consider special) and some rarer consumables. A similar note, albeit different subject: the starting area really does need an improvement (from the last several years, not sure if its changed in 6 months). The magic mirror in the DM area for modifying your appearances should be present there so that people can make the changes they want. Just flatly state: no wings or crazy non-sense without approval. And if that mirror doesn't do armor modifications (it should if it doesn't), include dyes in the starting store.
On topic: it's a good idea. D&D is a communal game, and especially so when you consider that we aren't 55/55 for twenty two hours a day anymore. That was an MMO, this is just a persistent campaign setting, so players should be relatively on par even starting out. In early v4, and in v3, when level 6 was high level and level 7 was reserved for those epic cool guys, starting out really weak (and staying there forever) was fine... but that's not the vibe anymore. Being weak is boring.
-
RE: Long Term Pen & Paper Campaigns Online
A bump here. The aforementioned campaigns are still ongoing, currently have a Call of Cthulhu game going, and there's discussion of future Vampire the Masquerade, and Powered by the Apocalypse system games like The Sprawl and Blades in the Dark coming up.
If you're looking for reliable pnp campaigns, check out our discord and ping either me, or BG, or Magpie or someone.
-
RE: Long Term Pen & Paper Campaigns Online
We're in timezones all over the globe. Alaska, US West, US Central, US East, Brexit, Australia.