If you're doing evening EST I could possibly make most of those. Would prefer Monday night's, but it's not a requirement and I'm down for just about anything else too.
Latest posts made by SkagHunter
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RE: Campaign Style Events
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RE: The Great "Transfer my PC to EE" thread
PC: Galtier d'Ogermont
Account: Gilded Bastard -
Castle Castiel
Tristan would inquire about any recorded history of Castle Castiel, and furthermore any strange rumors or myths abounding the castle.
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Mother of Wretched Stars
Tristan would inquire about a being known as the "Mother of Wretched Stars".
He would indicate that it is connected to the Hags and lavender fields in some way, as well as Spirits and Shadow, if that would aid the Librarian in their search.
He asks mainly about the background of this being, if there is any recorded history or previous sightings. -
RE: Ideas for immersion/intigue/player tools
Immersion / Intrigue:
I suspect i'll be getting some ire from the forum warriors for this, but I think having IC letters would be cool, in place of some of the forum letters, especially if some extra tools and mechanics can be added to them. For example, sealed letters, requiring you to use an on item property to get the message (This will tie in to the later parts). From there, to add more intrigue, if one could poison or curse letters, such that when the property is used the applied effect is given to the opener, I think that would be interesting, allowing for pranks, assassination attempts, various other good stuff.On the same note as applied poisons and curses to items, more poisons and curses available, besides just alterations. If one could select the curse they wished, and were able to also apply it to items, areas.
Also for immersion, monster dens, randomly spawning placeables in various wild areas. Potentially they would spawn monsters of a certain type at set intervals, the strength of the monsters could ramp up as it's been up longer, and have the monsters wander closer to common hubs the longer they're alive, would give people a reason to get out of the city more, provides more opportunities for counterplay, and could also be scripted to give either xp or some form of loot upon destroying the den. In theory, the weak monster would hit the city by the time the larger, more powerful ones had started spawning, so people would be alerted and possibly gathering in groups to track the nests down before it got too dangerous for low level players / non mechanically skilled players.
~ If players of certain factions or what have you could spawn these with differing destinations and compositions of spawns as well, I think that would be cool. Would allow for interesting sieges and such, but i'm not sure how well the server would handle that. Dunno.
Player tools
The idea above and allowing one to discover the reagent used in an alteration by using a tool on it. More helpful utility than really needed, but it would be nice.Various other ideas to come soon~
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RE: Let's Shame Some Dice
On CoA, on Bound, was attempting some terrible, terrible star pact ritual, rolled a one on my control check, ended up having my body rebel against me, rip my head off, and proceed to attack the rest of the party, before finally being subdued and reattached.
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Arsinoe
Retainer Grimm of House Manzahar politely, yet rather emotionlessly, asks the Librarian if she has any knowledge, or books on something known as 'Arsinoe'.